Video Games and eSports History

Video Games and eSports History

In this course, students will learn about the technologies and design principles that have been the foundation for the development of video game technology over the last 50 years. Students will examine and discuss the impact of video games on culture and the economy. Students will learn about the current gaming and e-sports landscape, including strategies and techniques of top teams and individuals. This course will also discuss the risks and dangers of video games and understand how to set appropriate time and content parameters. Finally, the course will identify career paths and opportunities for those who are passionate about gaming.

Purchased Courses are non-refundable. Academy subscriptions are refundable for 14 days according to the terms of our Refund Policy.



What You’ll Learn
Associated Careers
  • How technological advances have contributed to changes in video games.
  • Basic technologies that underpin video games.
  • How various styles of gameplay evolved with each successive generation of consoles.
  • The video game sector’s impact on the economy, jobs, and culture.
  • Potential negative effects of video games such as violent content and screen addiction.
  • Potential career opportunities within the video gaming industry.
  • And more…
  • Gaming Videographer and Editor
  • Game Developer
  • Digital Artist/Animator
  • Game House Manager
  • Marketing
  • And many more…


What You’ll Create
Associated 21st-Century Skills
  • Comparisons between different genres of video games.
  • Investigations of business decisions of video game companies.
  • A report on gamification and how game principles are used outside of gaming for motivation and engagement.
  • Explorations of career opportunities as a video game tester and educational paths to entering those careers.
  • and much more…
  • Creativity & Collaboration
  • Design thinking
  • Attention to detail
  • Independence & Integrity
  • Initiative & Time management
  • and more…


System/Equipment Requirements
  • A general word processing program (Word, Google Doc, etc.)


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